Keeper of the Light Profi-Builds & Leitfäden
Dota Trainer Leitfaden
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Facette
Solar Bind
Gewährt die Fähigkeit „Solar Bind“, wenn aktiv.

Solar Bind

Spirit Form
Gewährt die Fähigkeit „Solar Bind“, wenn aktiv.
Fähigkeiten-Build

1
Illuminate

2
Chakra Magic

3
Illuminate

4
Chakra Magic

5
Illuminate

6
Spirit Form

7
Illuminate

8
Chakra Magic

9
Chakra Magic

10
Blinding Light



11
−2 s Abklingzeit für Illuminate

12
Spirit Form

13
Blinding Light

14
Blinding Light



15
−3 s Abklingzeit für Chakra Magic

16
Blinding Light

17
Attributsbonus

18
Spirit Form

19
Attributsbonus



20
+15 s Dauer für Spirit Form

21
Attributsbonus

22
Attributsbonus

23
Attributsbonus

24
Attributsbonus



25
+200 Schaden mit Illuminate
Gegenstand-Build
Start




Tango
Tango

10
Blood Grenade
Circlet
Iron Branch
Iron Branch
Iron Branch

1
Observer Ward

1
Sentry Ward
Anfangsphase






13
Tranquil Boots

15
Magic Wand

10
Urn of Shadows
Wind Lace

7
Infused Raindrops
Mittelphase





10
Spirit Vessel

14
Glimmer Cape

19
Force Staff
Aghanims Zepter
Endphase




Aghanims Splitter

20
Scythe of Vyse

16
Wind Waker

27
Dagon
Situationsbezogen













16
Veil of Discord

16
Pavise

16
Solar Crest

50
Mekansm
Aether Lens

23
Eul's Scepter of Divinity

22
Ghost Scepter
Octarine Core

15
Lotus Orb

15
Blink Dagger

22
Ethereal Blade

105
Aeon Disk

180
Refresher Orb
Boots of Travel
Kern







13
Tranquil Boots

10
Spirit Vessel

19
Force Staff
Aghanims Zepter
Aghanims Splitter

20
Scythe of Vyse

16
Wind Waker
Neutral





Royal Jelly

40
dota.items.item_trusty_shovel
Philosopher's Stone
Eye of the Vizier

20
Psychic Headband
dota.items.item_ceremonial_robe
Telescope
Timeless Relic

60
Seer Stone

8
Book of Shadows
In-Game-Guides
Standard Position 2, Facet 1 |
7.37e | Core | 3.570.952 Abonnenten

Thunderpick

View on Steam
1

Illuminate
2

Chakra Magic
3

Illuminate
4

Chakra Magic
5

Illuminate
6

Spirit Form
7

Illuminate
8

Chakra Magic
9

Chakra Magic
10

Blinding Light


11
−2 s Abklingzeit für Illuminate
12

Spirit Form
13

Blinding Light
14

Blinding Light


15
−3 s Abklingzeit für Chakra Magic
16

Blinding Light

17
Attributsbonus
18

Spirit Form

19
Attributsbonus


20
+15 s Dauer für Spirit Form

21
Attributsbonus

22
Attributsbonus

23
Attributsbonus

24
Attributsbonus


25
+200 Schaden mit Illuminate
starting items
Tango

Iron Branch

Iron Branch

Iron Branch
Faerie Fire
Circlet
Observer Ward
Early game
Boots of Speed
Urn of Shadows
Core items

Spirit Vessel
Boots of Travel
Octarine Core

Dagon
Situational items

Magic Wand

Aeon Disk
Black King Bar
Extension items

Aghanims Splitter

Force Staff

Aghanims Zepter

Scythe of Vyse

Ethereal Blade
Wind Waker
MOUZ Guides | Keeper of the light Mid
7.37d | Core | 778.319 Abonnenten
1

Illuminate
2

Chakra Magic
3

Illuminate
4

Chakra Magic
5

Illuminate
6

Spirit Form
7

Illuminate
8

Chakra Magic
9

Chakra Magic


10
−2 s Abklingzeit für Illuminate
11

Blinding Light
12

Spirit Form
13

Blinding Light
14

Blinding Light


15
−3 s Abklingzeit für Chakra Magic
16

Blinding Light

17
Attributsbonus
18

Spirit Form

19
Attributsbonus


20
+15 s Dauer für Spirit Form

21
Attributsbonus

22
Attributsbonus

23
Attributsbonus

24
Attributsbonus


25
+200 Schaden mit Illuminate
Startgegenstände
Circlet
Iron Branch
Tango
Magic Stick
Iron Branch
Iron Branch
Anfangsphase
Boots of Speed
Grundausrüstung
Urn of Shadows
Spirit Vessel

Boots of Travel

Black King Bar

Octarine Core

Aghanims Zepter

Scythe of Vyse

Wind Waker

Refresher Orb
Situationsbedingt
Tranquil Boots

Force Staff

Blink Dagger

Kaya & Sange

Ghost Scepter

Ethereal Blade
Aghanims Splitter

Aether Lens
Dagon

Dagon
consumables
Tango
Healing Salve
Enchanted Mango
Clarity
Faerie Fire
Infused Raindrops
Dust of Appearance
VISIT MOUZ.GG/DOTA
Gem of True Sight
MOUZ Guides | Keeper of the Light
7.37d | Support | 741.969 Abonnenten
1

Illuminate
2

Chakra Magic
3

Chakra Magic
4

Illuminate
5

Illuminate
6

Spirit Form
7

Illuminate
8

Blinding Light
9

Chakra Magic
10

Chakra Magic
11

Blinding Light
12

Spirit Form
13

Blinding Light
14

Blinding Light


15
−2 s Abklingzeit für Illuminate


16
−3 s Abklingzeit für Chakra Magic

17
Attributsbonus
18

Spirit Form

19
Attributsbonus


20
+15 s Dauer für Spirit Form

21
Attributsbonus

22
Attributsbonus

23
Attributsbonus

24
Attributsbonus


25
Chakra Magic wirkt eine starke Entzauberung
Startgegenstände
Observer Ward
Sentry Ward
Faerie Fire
Tango
Tango
Clarity
Blood Grenade
Circlet
Iron Branch
Anfangsphase
Bracer
Boots of Speed

Tranquil Boots
Pavise
Solar Crest
Grundausrüstung

Glimmer Cape

Force Staff

Aghanims Splitter

Drum of Endurance

Boots of Bearing

Scythe of Vyse
Situationsbedingt

Boots of Travel
Magic Wand

Aghanims Zepter

Eul's Scepter of Divinity

Ghost Scepter

Pipe of Insight

Octarine Core

Refresher Orb

Lotus Orb
Gem of True Sight

Blink Dagger
consumables
Tango
Healing Salve
Enchanted Mango
Clarity
Infused Raindrops
Observer Ward
Smoke of Deceit
VISIT MOUZ.GG/DOTA
Gem of True Sight
Thekenartikel
Kernspieler
Laning Phase





17
Magic Stick
Ring of Regen
Headdress

7
Infused Raindrops

10
Urn of Shadows
Cloak
Ring of Health
Mittelphase








15
Lotus Orb
Mage Slayer

60
Pipe of Insight
Eternal Shroud

95
Black King Bar

14
Linken's Sphere

9
Witch Blade

34
Manta Style
Endphase



105
Aeon Disk
Monkey King Bar
Spieler unterstützen
Laning Phase





17
Magic Stick
Ring of Regen
Headdress

7
Infused Raindrops

10
Urn of Shadows
Cloak
Mittelphase





15
Lotus Orb

14
Glimmer Cape

19
Force Staff
Endphase




105
Aeon Disk

95
Black King Bar