Vernichtet seine Gegner mit einem Maschinenschwarm
Tinker zerlegt seine Feinde mit Schwärmen aus Maschinen und einem Vorrat an tödlichen Spielzeugen. Wenn er genug Ressourcen zur Verfügung hat, kann er sein Team an jeder Front unterstützen, indem er seine Fähigkeiten sofort wieder auflädt.
Gewinnrate 43.6%
Pick Rate 2.5%
Attribute
![tinker Image](https://download.dotacoach.gg/app/images/heroes/tinker.webp)
418 +50.6/lvl
360 +39.6/lvl
![Strength Image](https://download.dotacoach.gg/app/images/attributes/Strength.png)
19 +2.3/lvl
![Agility Image](https://download.dotacoach.gg/app/images/attributes/Agility.png)
17 +1.4/lvl
![Intelligence Image](https://download.dotacoach.gg/app/images/attributes/Intelligence.png)
30 +3.3/lvl
Statistiken
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_damage.png)
Damage:
22 - 28 + 1.4/Ebene (62.6 - 68.6 auf Stufe 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_attack_range.png)
Range:
500
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_armor.png)
Armor:
4 + 0.2/Ebene (9.8 auf Stufe 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_movement_speed.png)
Movement:
310
Rollen
Carry
Escape
Nuker
Initiator
Durable
Disabler
Support
Pusher
Facetten
![healing icon](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/facets/healing.png)
Repair Bots
Gewinnrate: 42.0%
Pick Rate: 16.4%
Wenn die von March of the Machines erschaffenen Roboter auf verbündete Helden treffen, belegen sie diese mit einem sich nicht aufsummierenden Stärkungseffekt, der kontinuierlich heilt.
![](https://download.dotacoach.gg/app/images/abilities/tinker_march_of_the_machines.webp)
March of the Machines
March of the Machines applies a non-stacking heal over time when passing through allied heroes.
HEILUNG PRO SEKUNDE:
15/20/25/30
HEILUNGSDAUER:
4
![movement icon](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/facets/movement.png)
Translocator
Gewinnrate: 43.9%
Pick Rate: 83.6%
Wenn die Tinker selbst durch Defense Matrix gewährte Barriere den max. Schaden absorbiert hat, blinzelt er in eine zufällige Richtung vorwärts. ENTZAUBERUNG: Stark
![](https://download.dotacoach.gg/app/images/abilities/tinker_defense_matrix.webp)
Defense Matrix
When a Self-Defense Matrix barrier on Tinker is fully absorbed, he blinks in a random forward direction. DISPEL TYPE: Basic Dispel
BLINZELREICHWEITE:
350
Fähigkeiten
![Innate Ability Image](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/innate_icon.png)
Eureka!
Tinker gains 1% item cooldown reduction per 3 Intelligence, up to a maximum of 60%.
![](https://download.dotacoach.gg/app/images/abilities/tinker_laser.webp)
Laser
Feuert einen intensiven Energiestrahl, der dem Ziel Schaden zufügt und es blendet. Geblendete Ziele verfehlen alle physischen Angriffe.
AFFECTS:unit
PASSIVE:No
DISPELLABLE:basic
DEBUFF:yes
miss rate:100
duration:3 / 3.5 / 4 / 4.5
laser damage:75 / 150 / 225 / 300
splash pct:100
![Aghanim Scepter](https://download.dotacoach.gg/app/images/items/aghsstatus_scepter_on.png)
![Aghanim Shard](https://download.dotacoach.gg/app/images/items/aghsstatus_shard.png)
Aghanim`s Scepter Upgrade
Upgrades Tinker's Laser into a Shrink Ray, reducing the main target's size, current health, and maximum health by 10 (stacking). The laser bounces once on the farthest target up to 700 range from the primary one, prioritizing heroes.
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+40 Laser Damage
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
250 AoE Laser
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
19 / 18 / 17 / 16
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
95 / 105 / 115 / 125
![](https://download.dotacoach.gg/app/images/abilities/tinker_march_of_the_machines.webp)
March of the Machines
Wirbt eine Armee von Roboter-Schergen an, um gegnerische Einheiten in einem Gebiet rund um Tinker zu zerstören.
AFFECTS:area
PASSIVE:No
radius:900
collision radius:50
splash radius:150
duration:6
speed:400
machines per sec:24
distance:1800
damage:17 / 26 / 35 / 44
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+1s March of the Machines Duration
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
35 / 33 / 31 / 29
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
90 / 110 / 130 / 150
![](https://download.dotacoach.gg/app/images/abilities/tinker_defense_matrix.webp)
Defense Matrix
Umgibt eine verbündete Einheit mit einer Barriere gegen Schaden aller Art, die auch die Statusresistenz erhöht.
AFFECTS:unit
PASSIVE:No
DISPELLABLE:basic
BUFF:yes
damage absorb:100 / 180 / 240 / 320
status resistance:10 / 20 / 30 / 40
barrier duration:15
flicker angle:90
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+125 absorbierter Schaden durch Defense Matrix
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
+10% Defense Matrix Status Resistance
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
20
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
70 / 80 / 90 / 100
![](https://download.dotacoach.gg/app/images/abilities/tinker_rearm.webp)
Rearm
KANALISIEREND – Setzt die Abklingzeiten von Tinkers Fähigkeiten zurück.
PASSIVE:No
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
Rearm Grants 50% Bonus Magic Resistance
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
7 / 6 / 5
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
100 / 150 / 200
![](https://download.dotacoach.gg/app/images/abilities/tinker_warp_grenade.webp)
Warp Flare
Schießt eine Rakete auf einen Gegner, die Schaden zufügt, das Ziel wegteleportiert, festsetzt und dessen Zauber- sowie Angriffsreichweite 2 Sekunden lang reduziert.
AFFECTS:unit
PASSIVE:No
DISPELLABLE:basic
DEBUFF:yes
damage:150
knockback distance:600
range reduction:40
debuff duration:2
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
15
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
80
Talente
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+1s March of the Machines Duration
+8 % Manakosten-/Manaverlustreduzierung
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+125 absorbierter Schaden durch Defense Matrix
+40 Laser Damage
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
+10% Defense Matrix Status Resistance
−0.5 s Kanalisierungszeit für Keen Conveyance
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
250 AoE Laser
Rearm Grants 50% Bonus Magic Resistance
Strategie
You can use Laser to blind the enemy hero and secure or deny creeps while your opponent cannot do any right click damage.
If the enemy laner does not have great HP regeneration, you can whittle them down with Laser spam along with right clicks and March of the Machines.
Ask your teammates to stack and make some yourself. You can clear multiple jungle camps and ancients with March of the Machines.
Look around the map to join fights or gank. Be careful not to expose yourself, especially before Blink Dagger.
Take your time and farm Blink Dagger as it greatly improves your survivability and kill potential.
Make sure to apply Defense Matrix on yourself before teleporting out of the base.
Alert your teammates to not fight at places where you cannot join them quickly.
Look for arcane and regeneration runes as you'll be able to pump in so much more damage in the fights.
Fight under your vision to position yourself in a safe spot for the Laser and March of the Machines spam. You can even place the wards yourself.
Avoid trapping yourself in tree lines where the enemy team might have an observer ward on a cliff.
You can smoke yourself here and there as another layer of protection in the fights.
Keep buyback available as you can rejoin the fights almost instantly.
Tinker is an insane highground defender. Don't give up and lift up your team's morale.
Konterstrategie
Tranquil Boots are great against Tinker as they don't break by his magical damage.
Look to gank midlane Tinker early on as he doesn't have an escape.
Tinker tends to make a lot of stacks in the jungle. Contest them or sentry off camps.
Avoid using long lasting disables and debuffs on a hero shielded with Defense Matrix due to its high status resistance.
Focus Tinker in fights as he's squishy but does insane amounts of damage.
Be aware of Tinker's Blink Dagger timing.
Magic resistance items, Black King Bar or a well timed Lotus Orb are great against Tinker.
Gap closing items are great at getting on top of Tinker.
Tinker is great at split-pushing. Consider getting Boots of Travel on a core.
Place Tinker wards at the outer jungles of the map. Consider camping those spots under the ward.
It is really hard to push highground against Tinker. Be patient and take fights outside the base.
Against the Translocator facet, try to root or silence Tinker only after you break through his Defense Matrix as he gets a basic dispel when the shield expires.
Lore
Boush der Tinker gehört einer Rasse an, die für ihre Intelligenz und Gerissenheit, aber auch für ihr empfindliches Verhältnis zu jeglicher Art von Magie bekannt ist. Es ist ihr Stolz, der sie lediglich jene Mächte der Natur nutzen lässt, die sich allein mit wissenschaftlichen Gesetzen erklären lassen. Doch gerade diese Entsagung hat schon für großen Ärger gesorgt, wie Boush nur zu gut bestätigen kann. Einst führte Boush der Tinker, seines Zeichens hochrangiger Forscher der Naturgesetze, eine groß angelegte Untersuchung zu den Zusammenhängen in der Natur an, im Zuge derer er ein unterirdisches Labor in den ausgestorbenen Ödflächen des von Mythen umgebenen Violettplateaus anlegen ließ. In ihrer Verachtung gegenüber den Magiern, die so viel Übel über die Welt gebracht hatten, verfielen Boush und seine Mitarbeiter selbst ihrem Übermut und rissen das Portal zu einer fernen, nicht begreiflichen Welt auf, aus der ihre lebendig gewordenen Albträume herausströmten. Aus dem Tunnelsystem unter dem Violettplateau stieg alsbald ein tiefschwarzer Nebel auf, aus dessen absoluter Dunkelheit nun die immer wiederkehrenden Schreie des Schreckens entspringen. Boush entkam als einziger Überlebender des Violettplateau-Zwischenfalls mit nichts weiter als seinem Hemd auf dem Leib und dem Gerät in seinen Händen.