Friert seine Gegner in der Zeit ein
Zeit bedeutet alles für Faceless Void. Er beschleunigt sie, um zwischen Orten hin und her zu flitzen, manipuliert sie um Angriffen auszuweichen, und stoppt sie in einem großen Bereich, um darin gefangene Gegner zu vernichten. Wenn er dann noch genug Zeit hat, um Ausrüstung zu sammeln, wird er sehr schnell sehr mächtig.
Gewinnrate 48.9%
Pick Rate 9.6%
Attribute
![faceless void Image](https://download.dotacoach.gg/app/images/heroes/faceless_void.webp)
440 +57.2/lvl
180 +18/lvl
![Strength Image](https://download.dotacoach.gg/app/images/attributes/Strength.png)
20 +2.6/lvl
![Agility Image](https://download.dotacoach.gg/app/images/attributes/Agility.png)
19 +3.3/lvl
![Intelligence Image](https://download.dotacoach.gg/app/images/attributes/Intelligence.png)
15 +1.5/lvl
Statistiken
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_damage.png)
Damage:
37 - 43 + 3.3/Ebene (132.7 - 138.7 auf Stufe 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_attack_range.png)
Range:
150
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_armor.png)
Armor:
0 + 0.5/Ebene (14.5 auf Stufe 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_movement_speed.png)
Movement:
300
Rollen
Carry
Escape
Nuker
Initiator
Durable
Disabler
Support
Pusher
Facetten
![armor icon](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/facets/armor.png)
Zeitliche Immunität
Gewinnrate: 49.1%
Pick Rate: 87.6%
Blockt nach dem Wirken von Time Walk für eine kurze Zeit allen Schaden.
![](https://download.dotacoach.gg/app/images/abilities/faceless_void_time_walk.webp)
Time Walk
Blockt nach dem Wirken von Time Walk für eine kurze Zeit allen Schaden.
ADDITIONAL BACKTRACK TIME:
1
![chrono_cube icon](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/facets/chrono_cube.png)
Time Zone
Gewinnrate: 47.0%
Pick Rate: 12.4%
Creates a blister in spacetime, altering the movement, attack, cast, projectile, and turn rate speed of all units inside. Allies have increased speed and enemies have decreased speed. Enemies are leashed inside the Time Zone.
RADIUS:
900
DAUER:
5/5.5/6
ATTACK SPEED MANIPULATION:
70/110/150
MOVEMENT SPEED MANIPULATION:
50%/60%/70%
CAST SPEED MANIPULATION:
40%/50%/60%
TURN SPEED MANIPULATION:
40%/50%/60%
PROJECTILE SPEED MANIPULATION:
30%/40%/50%
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
130/120/110
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
150/225/300
Fähigkeiten
![Innate Ability Image](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/innate_icon.png)
Distortion Field
Enemy Attack Projectiles within 600 radius are slowed by 35/40/45/50%.
![](https://download.dotacoach.gg/app/images/abilities/faceless_void_time_walk.webp)
Time Walk
Stürmt zum Zielort und negiert allen in den letzten 2 Sekunden erlittenen Schaden.
PASSIVE:No
speed:3000
range:650 / 700 / 750 / 800
backtrack duration:2
dodge chance pct:100
![Aghanim Scepter](https://download.dotacoach.gg/app/images/items/aghsstatus_scepter_on.png)
![Aghanim Shard](https://download.dotacoach.gg/app/images/items/aghsstatus_shard.png)
Aghanim`s Scepter Upgrade
Applies a Time Lock to all units at the landing destination.
radius:400
![Aghanim Scepter](https://download.dotacoach.gg/app/images/items/aghsstatus_scepter.png)
![Aghanim Shard](https://download.dotacoach.gg/app/images/items/aghsstatus_shard_on.png)
Aghanim`s Shard Upgrade
Increases range
range:150
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+0.5 s Backtrack-Zeitraum für Time Walk
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
−1 s Abklingzeit für Time Walk
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
24 / 18 / 12 / 6
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
40
![](https://download.dotacoach.gg/app/images/abilities/faceless_void_time_dilation.webp)
Time Dilation
Faceless Void schließt für 8 / 9 / 10 / 11 Sekunden alle in der Nähe befindlichen Gegner in einem Zeitdilatationsfeld ein, das alle ihre Abklingzeiten verlängert und ihr Bewegungs- und Angriffstempo pro verlängerter Abklingzeit um 7 / 8 / 9 / 10 %% reduziert. Verursacht pro Abklingzeit Bonusschaden pro Sekunde. Dieser Schwächungseffekt läuft nicht ab, während sich die Einheiten noch in der Chronosphäre befinden.
PASSIVE:No
DISPELLABLE:basic
radius:775
duration:8 / 9 / 10 / 11
movement slow:7% / 8% / 9% / 10%
cooldown percentage:30 / 40 / 50 / 60
damage per stack:7 / 9 / 11 / 13
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+7 Schaden pro Sekunde und Abklingzeit für Time Dilation
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+12 % Verlangsamung pro Abklingzeit durch Time Dilation
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
28 / 24 / 20 / 16
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
90
![](https://download.dotacoach.gg/app/images/abilities/faceless_void_time_lock.webp)
Time Lock
Gewährt Angriffen die Chance, das Ziel kurz in der Zeit einzufrieren und einen zweiten Treffer zu landen.
PASSIVE:Breakable
DISPELLABLE:strong
duration:0.5
duration creep:0.5
chance pct:12 / 16 / 20 / 24
bonus damage:10 / 15 / 20 / 25
delay:0.4
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+30 Schaden mit Time Lock
![](https://download.dotacoach.gg/app/images/abilities/faceless_void_chronosphere.webp)
Chronosphere
Erzeugt eine Blase in der Raumzeit, die alle Einheiten in ihrem Wirkungsbereich in der Zeit einfriert. Faceless Void kann sich innerhalb der Chronosphäre sehr schnell bewegen. Alle Abklingzeiten für Fähigkeiten und Gegenstände werden ebenfalls eingefroren. Nur Faceless Void und von ihm kontrollierte Einheiten werden davon nicht beeinflusst. Unsichtbare Gegner in der Chronosphäre werden enthüllt.
AFFECTS:area
PASSIVE:No
radius:500
duration:3.75 / 4.25 / 4.75
vision radius:475
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
+80 Angriffstempo während Chronosphere
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
+140 Wirkungsbereich für Chronosphere
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
160 / 150 / 140
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
150 / 225 / 300
![](https://download.dotacoach.gg/app/images/abilities/faceless_void_time_walk_reverse.webp)
Reverse Time Walk
Kann nach dem Wirken von Time Walk und Ladung am Zielort 1,5 Sekunden lang aktiviert werden, um an den Ursprungsort zurückzukehren. Beeinflusst weder die Lebenspunkte noch löst es Time Lock durch die Zepter-Verbesserung aus.
PASSIVE:No
buff duration:3000
speed:3000
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
0.5
Talente
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+7 Schaden pro Sekunde und Abklingzeit für Time Dilation
+0.5 s Backtrack-Zeitraum für Time Walk
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+30 Schaden mit Time Lock
+12 % Verlangsamung pro Abklingzeit durch Time Dilation
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
+80 Angriffstempo während Chronosphere
−1 s Abklingzeit für Time Walk
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
+20% Backtrack Chance
+140 Wirkungsbereich für Chronosphere
Strategie
Be careful about using Time Walk aggressively on early levels as you leave yourself exposed for a while.
Look around the map and be ready to teleport in and pick-off an opponent with Chronosphere.
Faceless Void is an attack speed hungry hero as dps is closely related to the frequency of Time Lock procs.
In teamfights, look to trap as many opponents as possible in Chronosphere while leaving allies outside.
Avoid playing aggressively when Chronosphere is on cooldown and push out lanes instead.
You can tank up and get mobility items if your teammates can provide plenty of damage in Chronosphere.
Mask of Madness enables you to pick off free kills easily with Chronosphere. Look for these opening kills around the map whenever Chronosphere is up with your Mask of Madness.
Konterstrategie
Cause damage to Faceless Void over time, as he can't heal using Time Walk.
Maximize damage on Faceless Void after he has used Time Walk.
Faceless Void relies on Chronosphere to be effective and he will feel underwhelming if it is down. Make use of the long cooldown of his ultimate to force a fight or take an objective
Don't clump up when Chronosphere is up. Save the hero that has been caught or look to interrupt the follow-up damage from Void's teammates
It is recommended to have basic dispels available against Time Dilation
Items like Aeon Disk and Aegis are good counters against Chronosphere in mid to late game. It is advised to keep buyback ready as you might want to use your first life to burn through Void's ultimate
You can try to bait out Chronosphere with smart illusion rune usage or Manta Style.
Lore
Darkterror, die Faceless Void, ist ein Besucher aus Claszureme, einem Königreich jenseits der Zeit. Warum dieses Wesen glaubt, der Kampf und der Nemesis Stone seien es wert unsere physikalische Ebene zu betreten, bleibt ein Mysterium. Doch wie es scheint hat ein Ungleichgewicht der Kräfte dieser Welt Auswirkungen auf Nachbardimensionen. Die Zeit bedeutet Darkterror nichts, es sei denn, es geht darum seine Feinde aufzuhalten oder seinen Freunden zu helfen. Seine Weitsicht bezüglich des Kosmos hat ihm eine abgeschiedene, unzusammenhängende Persönlichkeit verliehen, auch wenn er durchaus in der Lage ist, im Kampf persönlich zu werden.