Trifft und fesselt seine Feinde blitzschnell
Ember Spirit ist sehr flink und nur schwer zu fassen. Er greift alle nahen Gegner in schneller Abfolge an und kann sie auch mit brennenden Fußfesseln an Ort und Stelle festhalten. Weil er sich über das gesamte Schlachtfeld hinweg zu seinen flammenden Remnants bewegen kann, ist dieses Feuer nur schwer zu löschen.
Gewinnrate 50.7%
Pick Rate 8.2%
Attribute
![ember spirit Image](https://download.dotacoach.gg/app/images/heroes/ember_spirit.webp)
484 +57.2/lvl
240 +26.4/lvl
![Strength Image](https://download.dotacoach.gg/app/images/attributes/Strength.png)
22 +2.6/lvl
![Agility Image](https://download.dotacoach.gg/app/images/attributes/Agility.png)
22 +3.2/lvl
![Intelligence Image](https://download.dotacoach.gg/app/images/attributes/Intelligence.png)
20 +2.2/lvl
Statistiken
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_damage.png)
Damage:
33 - 37 + 3.2/Ebene (125.8 - 129.8 auf Stufe 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_attack_range.png)
Range:
150
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_armor.png)
Armor:
0 + 0.5/Ebene (14.5 auf Stufe 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_movement_speed.png)
Movement:
300
Rollen
Carry
Escape
Nuker
Initiator
Durable
Disabler
Support
Pusher
Facetten
![fist icon](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/facets/fist.png)
Double Impact
Gewinnrate: 51.2%
Pick Rate: 81.6%
Sleight of Fist hits one of its targets an extra time.
![](https://download.dotacoach.gg/app/images/abilities/ember_spirit_sleight_of_fist.webp)
Sleight of Fist
When Sleight of Fist connects with 2 or more enemies, the enemy closest to Ember Spirit will be attacked a second time. Damage for the second attack is reduced by 40%.
![debuff icon](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/facets/debuff.png)
Chain Gang
Gewinnrate: 48.8%
Pick Rate: 18.4%
Searing Chains wirkt auf 1 weitere(n) Gegner. Ember Spirits Feuerabbilder wirken die Fähigkeit ebenfalls.
![](https://download.dotacoach.gg/app/images/abilities/ember_spirit_searing_chains.webp)
Searing Chains
Number of enemies chained increased. When Searing Chains are cast, they are also cast around each Fire Remnant. A target will not be hit by chains from multiple sources at once.
ANZAHL DER EINHEITEN:
1
Fähigkeiten
![Innate Ability Image](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/innate_icon.png)
Flame Guard
Ember Spirit surrounds himself with a ring of fire that deals damage per second around Ember Spirit at all times. When active, Flame Guard increases its radius, damage, and consumes incoming magic damage, absorbing a percentage of the damage taken. If the shield is broken, the increased damage and radius is also lost.
DAUER: 10/12/14/16/18
PASSIVE RADIUS: 150
PASSIVE DAMAGE: 10/15/20/25/30
ACTIVE RADIUS: 500
ACTIVE DAMAGE: 15/25/35/45/55
ABSORBIERTER MAGIESCHADEN: 70%
MAGIEBARRIERE: 30/60/135/210/285
![](https://download.dotacoach.gg/app/images/abilities/ember_spirit_searing_chains.webp)
Searing Chains
Ember Spirit entfesselt feurige Bolas, die sich um in der Nähe befindliche Gegner wickeln, diese an einem Ort fest verankern und jede Sekunde Schaden zufügen.
PASSIVE:No
DISPELLABLE:basic
duration:1.5 / 2 / 2.5 / 3
radius:400
damage per second:50 / 70 / 90 / 110
tick interval:0.5
unit count:3
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+1s Searing Chains Duration
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
+60 Searing Chains Damage
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
13 / 12 / 11 / 10
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
80 / 90 / 100 / 110
![](https://download.dotacoach.gg/app/images/abilities/ember_spirit_sleight_of_fist.webp)
Sleight of Fist
Ember Spirit saust mit unglaublicher Geschwindigkeit über das Schlachtfeld, greift dabei alle Gegner im ausgewählten Zielgebiet an und kehrt anschließend zu seiner ursprünglichen Position zurück. Fügt Helden zusätzlichen Schaden zu.
AFFECTS:area
PASSIVE:No
radius:250 / 350 / 450 / 550
bonus hero damage:40 / 80 / 120 / 160
attack interval:0.25
AbilityChargeRestoreTime:12 / 10 / 8 / 6
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
+55 Sleight of Fist Hero Damage
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
2 Sleight of Fist Charges
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
12 / 10 / 8 / 6
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
65
![](https://download.dotacoach.gg/app/images/abilities/ember_spirit_flame_guard.webp)
Flame Guard
Ember Spirit surrounds himself with a ring of fire that deals damage per second around Ember Spirit at all times. When active, Flame Guard increases its radius, damage, and consumes incoming magic damage, absorbing a percentage of the damage taken. If the shield is broken, the increased damage and radius is also lost.
PASSIVE:No
DISPELLABLE:basic
duration:10 / 12 / 14 / 16 / 18
passive radius:150
tick interval:0.2
passive damage per second:10 / 15 / 20 / 25 / 30
blind pct:50
linger duration:0.5
active radius:500
active damage per second:15 / 25 / 35 / 45 / 55
shield pct absorb:70
absorb amount:30 / 60 / 135 / 210 / 285
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+200 Barrierenpunkte für Flame Guard
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+100% Flame Guard DPS
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
35
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
65 / 80 / 95 / 110
Talente
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
+12 Schaden
+200 Barrierenpunkte für Flame Guard
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
+100% Flame Guard DPS
+1s Searing Chains Duration
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
+60 Searing Chains Damage
+55 Sleight of Fist Hero Damage
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
2 Sleight of Fist Charges
−12 s Wiederaufladezeit für Feuerabbild
Strategie
You can dodge many spells and ranged attacks with Sleight of Fist or by activating Remnants.
You can push out the lane with Flame Guard or Sleight Of Fist as the river runes are about to spawn.
Once you have blight stone, you should start spamming sleight of fist on the enemy mid laner.
Active rune control is important for Ember Spirit's game. You can place a remnant at one rune and run to the other one to secure them.
You can drop and activate Fire Remnants while Sleight of Fisting.
When low on health, you can leave the Fire Remnant behind, teleport to base and activate the remnant.
When leaving remant behind, it is good to drop it in neutral camp or at the rune spot.
Items with proc chance are great for Ember Spirit as they proc frequently during Sleight of Fist.
Ember Spirit is great at penetrating into opponents' backline due to high mobility of Fire Remnants.
If you are struggling to reach the backline aghanims scepter is great at closing the gap and increasing embers mobility.
Ember Spirit is great at splitpushing as he is elusive and can always have a remnant left behind.
Konterstrategie
Flame Guard is most of Ember Spirit's damage early. Pop it with magical damage or dispel it.
Make sure you are controlling power runes against Ember Spirit. He likes to bottle and gank with those.
Avoid clumping up against Sleight of Fist spam.
Items that can root or stun elusive Ember Spirit are great.
Ember Spirit is really good at split-pushing. Consider getting Boots of Travel on a core.
Lore
Verloren in den Klagenden Bergen liegt die verlassene Festung der Flammen, ihre Trainingshallen sind leer, der Hof ist mir Blättern und Staub bedeckt. Auf einem Podest im Inneren des verschlossenen Tempels ruht ein Topaskessel, gefüllt mit uralter Asche vom Scheiterhaufen des Kriegerpoeten Xin. Drei Generationen lang lehrte er sein Gefolge die Bindung mit der Flamme des Wächters, eine Serie von Mantras, um den Verstand und den Körper auf die harte Realität außerhalb der Mauern der Festung vorzubereiten. Indem er jedoch andere den Weg des Kriegers lehrte, machte er sich auch Krieger zu Rivalen und als Xin älter wurde, wurde er besiegt und getötet. Seine Anhänger verteilten sich in alle Himmelsrichtungen. Jetzt, nachdem aus Jahren Jahrhunderte wurden und von den Anhängern nur noch ihre Nachkommen übrig blieben, werden seine Lehren noch immer durch geflüsterte Worte und Taten weitergegeben. Angezogen vom Vermächtnis des Lehrmeisters besuchte die Essenz des Feuers diese Festung und entfachte erneut die Überreste des Lehrers. Aus der Glut trat das Abbild des Xin hervor, bereit mit nachdenklicher Miene all jene, die Führung suchten, zu unterrichten und zu lehren und das Feuer des Wissens zu verbreiten.